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A Metal renderer and shader for Minecraft at 60fps retina

Richard Qi built a native Metal renderer for Minecraft and a shader with volumetric fog, dynamic lighting and water reflections. It runs at 60fps at full retina resolution on a five-year-old MacBook.

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Opus, Astra
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Richard Qi ๐ŸŸ@riccqi

I built a native Metal renderer for Minecraft, and a shader that takes advantage of it: volumetric fog, dynamic lighting, water reflections and more.

It runs at 60fps at full retina resolution on a 5-year-old MacBook. I've always hated how laggy minecraft is with shaders, now it's solved.

Shoutout to Opus and Astra!

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