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A game world built by Opus 5.5 over three days in Unreal Engine

Shikhar used Opus 5.5 for three days to build a large game world in Unreal Engine, with Blender for assets and Tripo AI for character generation. The result is a detailed, explorable environment that would have been impossible a year ago.

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Made with
Opus 5.5, Unreal Engine, Blender, Tripo AI
Posted
Shikhar@xikhar

Opus 5.5 spent 3 days building this game world.

Unreal Engine. Blender for assets. Tripo AI character gen.

No wonder Epic Games is pushing for "maximum AI acceleration"

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Still from the video

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